Class IslandPredictionRenderer
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class IslandPredictionRenderer : StatelessChunkSimulationRenderer<IConnectableChunkSimulation, IItemBundlePredictionSimulation>, ISimulationRenderer
- Inheritance
-
objectIslandPredictionRenderer
- Implements
- Inherited Members
- Extension Methods
Constructors
IslandPredictionRenderer(IResearchShapeClassifier)
public IslandPredictionRenderer(IResearchShapeClassifier shapeClassifier)
Parameters
shapeClassifierIResearchShapeClassifier
Methods
OnDrawDynamic(in Entity, FrameDrawOptions)
protected override void OnDrawDynamic(in StatelessSimulationRenderer<IConnectableChunkSimulation, IItemBundlePredictionSimulation>.Entity entity, FrameDrawOptions options)
Parameters
entityStatelessSimulationRenderer<IConnectableChunkSimulation, IItemBundlePredictionSimulation>.EntityoptionsFrameDrawOptions
ShouldDraw(FrameDrawOptionsNoLOD)
public override bool ShouldDraw(FrameDrawOptionsNoLOD options)
Parameters
optionsFrameDrawOptionsNoLOD
Returns
- bool
ShouldDraw(LODRenderConfig)
protected override bool ShouldDraw(LODRenderConfig lod)
Parameters
lodLODRenderConfig
Returns
- bool