Table of Contents

Class IslandPredictionRenderer

Namespace
Root
Assembly
SPZGameAssembly.dll
public class IslandPredictionRenderer : StatelessChunkSimulationRenderer<IConnectableChunkSimulation, IItemBundlePredictionSimulation>, ISimulationRenderer
Inheritance
object
IslandPredictionRenderer
Implements
Inherited Members
Extension Methods

Constructors

IslandPredictionRenderer(IResearchShapeClassifier)

public IslandPredictionRenderer(IResearchShapeClassifier shapeClassifier)

Parameters

shapeClassifier IResearchShapeClassifier

Methods

OnDrawDynamic(in Entity, FrameDrawOptions)

protected override void OnDrawDynamic(in StatelessSimulationRenderer<IConnectableChunkSimulation, IItemBundlePredictionSimulation>.Entity entity, FrameDrawOptions options)

Parameters

entity StatelessSimulationRenderer<IConnectableChunkSimulation, IItemBundlePredictionSimulation>.Entity
options FrameDrawOptions

ShouldDraw(FrameDrawOptionsNoLOD)

public override bool ShouldDraw(FrameDrawOptionsNoLOD options)

Parameters

options FrameDrawOptionsNoLOD

Returns

bool

ShouldDraw(LODRenderConfig)

protected override bool ShouldDraw(LODRenderConfig lod)

Parameters

lod LODRenderConfig

Returns

bool