Class Keybindings
- Namespace
- Root
- Assembly
- Game.Core.dll
public class Keybindings : IKeybindings
- Inheritance
-
objectKeybindings
- Implements
- Extension Methods
Constructors
Keybindings()
public Keybindings()
Properties
KeybindingsById
public IReadOnlyDictionary<string, Keybinding> KeybindingsById { get; }
Property Value
- IReadOnlyDictionary<string, Keybinding>
Layers
public IReadOnlyCollection<KeybindingsLayer> Layers { get; }
Property Value
- IReadOnlyCollection<KeybindingsLayer>
OnChanged
public IEvent OnChanged { get; }
Property Value
Methods
ComputeAllKeybindingIds()
[Obsolete("Do not use outside of editor")]
public static string[] ComputeAllKeybindingIds()
Returns
- string[]
Dispose()
public void Dispose()
TryGet(string, out Keybinding)
public bool TryGet(string id, out Keybinding result)
Parameters
idstringresultKeybinding
Returns
- bool