Class LODBaseMesh
- Namespace
- Root
- Assembly
- Game.Core.Rendering.dll
public abstract class LODBaseMesh : ILODMeshAssignable, ILODMesh
- Inheritance
-
objectLODBaseMesh
- Implements
- Derived
- Extension Methods
Constructors
LODBaseMesh()
protected LODBaseMesh()
Fields
Empty
[SerializeField]
protected bool Empty
Field Value
- bool
Properties
Count
public abstract int Count { get; }
Property Value
- int
Methods
ClearCache()
public void ClearCache()
ComputeMeshForLOD(int)
protected abstract IMeshReference ComputeMeshForLOD(int lod)
Parameters
lodint
Returns
TryGet(int, out IMeshReference)
public bool TryGet(int lod, out IMeshReference handle)
Parameters
lodinthandleIMeshReference
Returns
- bool