Table of Contents

Class LODMaterialAsset

Namespace
Root
Assembly
Game.Core.Rendering.dll
[CreateAssetMenu(menuName = "Visuals/LOD Material", fileName = "LODMaterialAsset")]
public class LODMaterialAsset : ScriptableObject, ILODMaterialAssignable, ILODMaterial
Inheritance
object
Object
ScriptableObject
LODMaterialAsset
Implements
Extension Methods

Constructors

LODMaterialAsset()

public LODMaterialAsset()

Properties

this[int]

public IMaterialReference this[int index] { get; }

Parameters

index int

Property Value

IMaterialReference

Methods

TryGet(int, out IMaterialReference)

public bool TryGet(int lod, out IMaterialReference materialReference)

Parameters

lod int
materialReference IMaterialReference

Returns

bool