Class LODMaterialAsset
- Namespace
- Root
- Assembly
- Game.Core.Rendering.dll
[CreateAssetMenu(menuName = "Visuals/LOD Material", fileName = "LODMaterialAsset")]
public class LODMaterialAsset : ScriptableObject, ILODMaterialAssignable, ILODMaterial
- Inheritance
-
objectObjectScriptableObjectLODMaterialAsset
- Implements
- Extension Methods
Constructors
LODMaterialAsset()
public LODMaterialAsset()
Properties
this[int]
public IMaterialReference this[int index] { get; }
Parameters
indexint
Property Value
Methods
TryGet(int, out IMaterialReference)
public bool TryGet(int lod, out IMaterialReference materialReference)
Parameters
lodintmaterialReferenceIMaterialReference
Returns
- bool