Table of Contents

Class LODMeshAsset

Namespace
Root
Assembly
Game.Core.Rendering.dll
[CreateAssetMenu(menuName = "Visuals/LOD Mesh", fileName = "LODMesh")]
public class LODMeshAsset : ScriptableObject, ILODMeshAssignable, ILODMesh
Inheritance
object
Object
ScriptableObject
LODMeshAsset
Implements
Extension Methods

Constructors

LODMeshAsset()

public LODMeshAsset()

Properties

Count

public int Count { get; }

Property Value

int

Methods

ClearCache()

public void ClearCache()

TryGet(int, out IMeshReference)

public bool TryGet(int lod, out IMeshReference handle)

Parameters

lod int
handle IMeshReference

Returns

bool