Table of Contents

Class LabelBuildingPlacementIndicator

Namespace
Root
Assembly
SPZGameAssembly.dll
[UsedImplicitly]
public class LabelBuildingPlacementIndicator : BuildingPlacementIndicator<LabelConfiguration, LabelMetaBuildingDefinition.DrawData>, IBuildingPlacementIndicator
Inheritance
object
LabelBuildingPlacementIndicator
Implements
Inherited Members
Extension Methods

Constructors

LabelBuildingPlacementIndicator(ITextMeshAccessor)

public LabelBuildingPlacementIndicator(ITextMeshAccessor textMeshAccessor)

Parameters

textMeshAccessor ITextMeshAccessor

Methods

Draw(FrameDrawOptions, IMapModel, IPlacementData, IslandModel, GlobalTileTransform, IBuildingDefinition, LabelConfiguration, DrawData)

protected override void Draw(FrameDrawOptions drawOptions, IMapModel map, IPlacementData placementData, IslandModel island, GlobalTileTransform transform, IBuildingDefinition definition, LabelConfiguration configuration, LabelMetaBuildingDefinition.DrawData drawData)

Parameters

drawOptions FrameDrawOptions
map IMapModel
placementData IPlacementData
island IslandModel
transform GlobalTileTransform
definition IBuildingDefinition
configuration LabelConfiguration
drawData LabelMetaBuildingDefinition.DrawData