Table of Contents

Class LabelSimulationRenderer.Data

Namespace
Root
Assembly
SPZGameAssembly.dll
public class LabelSimulationRenderer.Data : SimulationRenderer<ConnectableBuildingSimulation, LabelSimulation>.StateData
Inheritance
object
LabelSimulationRenderer.Data
Inherited Members
Extension Methods

Constructors

Data(IBuildingDefinition)

public Data(IBuildingDefinition definition)

Parameters

definition IBuildingDefinition

Properties

CachedMesh

public IMeshReference CachedMesh { get; }

Property Value

IMeshReference

CachedScale

public float CachedScale { get; }

Property Value

float

CachedText

public string CachedText { get; }

Property Value

string

Methods

UpdateCachedState(ITextMeshAccessor, string)

public void UpdateCachedState(ITextMeshAccessor textMeshAccessor, string text)

Parameters

textMeshAccessor ITextMeshAccessor
text string