Class LocalizedFonts
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
[CreateAssetMenu(fileName = "LocalizedFonts", menuName = "Metadata/LocalizedFonts")]
public class LocalizedFonts : ScriptableObject
- Inheritance
-
objectObjectScriptableObjectLocalizedFonts
- Extension Methods
Constructors
LocalizedFonts()
public LocalizedFonts()
Fields
DefaultFonts
public FontWeightAssets DefaultFonts
Field Value
LanguagesToFonts
[Space(10)]
[RequiredListLength(1, 99)]
public LocalizedFonts.LanguageFont[] LanguagesToFonts