Table of Contents

Class LocalizedFonts

Namespace
Root
Assembly
SPZGameAssembly.dll
[CreateAssetMenu(fileName = "LocalizedFonts", menuName = "Metadata/LocalizedFonts")]
public class LocalizedFonts : ScriptableObject
Inheritance
object
Object
ScriptableObject
LocalizedFonts
Extension Methods

Constructors

LocalizedFonts()

public LocalizedFonts()

Fields

DefaultFonts

public FontWeightAssets DefaultFonts

Field Value

FontWeightAssets

LanguagesToFonts

[Space(10)]
[RequiredListLength(1, 99)]
public LocalizedFonts.LanguageFont[] LanguagesToFonts

Field Value

LanguageFont[]