Class MapSimulationSerializer
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class MapSimulationSerializer
- Inheritance
-
objectMapSimulationSerializer
- Extension Methods
Constructors
MapSimulationSerializer(TrainSystem, IShapeRegistry, IFluidRegistry, IReadOnlyRailColorRegistry)
public MapSimulationSerializer(TrainSystem trainSystem, IShapeRegistry shapes, IFluidRegistry fluidRegistry, IReadOnlyRailColorRegistry railColorRegistry)
Parameters
trainSystemTrainSystemshapesIShapeRegistryfluidRegistryIFluidRegistryrailColorRegistryIReadOnlyRailColorRegistry
Methods
Deserialize(SavegameBlobReader)
public void Deserialize(SavegameBlobReader handle)
Parameters
handleSavegameBlobReader
Serialize(ISavegameBlobWriter)
public void Serialize(ISavegameBlobWriter handle)
Parameters
handleISavegameBlobWriter