Struct MapSoundManager.ActiveBuilding
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public readonly struct MapSoundManager.ActiveBuilding
- Extension Methods
Constructors
ActiveBuilding(BuildingModel, SoundLOD, float)
public ActiveBuilding(BuildingModel building, SoundLOD lod, float score)
Parameters
buildingBuildingModellodSoundLODscorefloat
Fields
Building
public readonly BuildingModel Building
Field Value
LOD
public readonly SoundLOD LOD
Field Value
Score
public readonly float Score
Field Value
- float