Class MetaGameModeDefinition
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
[CreateAssetMenu(fileName = "GameMode", menuName = "Metadata/Game Mode")]
public class MetaGameModeDefinition : ScriptableObject
- Inheritance
-
objectObjectScriptableObjectMetaGameModeDefinition
- Extension Methods
Constructors
MetaGameModeDefinition()
public MetaGameModeDefinition()
Fields
Icon
[Space(20)]
public Sprite Icon
Field Value
- Sprite
ImagePreview
public Sprite ImagePreview
Field Value
- Sprite
TrainSimulationConfiguration
[Space(20)]
public MetaTrainSimulationConfiguration TrainSimulationConfiguration
Field Value
VideoPreview
public MetaVideoDefinition VideoPreview
Field Value
Properties
Id
public string Id { get; }
Property Value
- string