Table of Contents

Class MetaGameModeDefinition

Namespace
Root
Assembly
SPZGameAssembly.dll
[CreateAssetMenu(fileName = "GameMode", menuName = "Metadata/Game Mode")]
public class MetaGameModeDefinition : ScriptableObject
Inheritance
object
Object
ScriptableObject
MetaGameModeDefinition
Extension Methods

Constructors

MetaGameModeDefinition()

public MetaGameModeDefinition()

Fields

Icon

[Space(20)]
public Sprite Icon

Field Value

Sprite

ImagePreview

public Sprite ImagePreview

Field Value

Sprite

TrainSimulationConfiguration

[Space(20)]
public MetaTrainSimulationConfiguration TrainSimulationConfiguration

Field Value

MetaTrainSimulationConfiguration

VideoPreview

public MetaVideoDefinition VideoPreview

Field Value

MetaVideoDefinition

Properties

Id

public string Id { get; }

Property Value

string