Table of Contents

Class MetaIslandDefinitionGroup

Namespace
Root
Assembly
SPZGameAssembly.dll
[CreateAssetMenu(fileName = "IslandGroupId", menuName = "Metadata/Island Group Id")]
public class MetaIslandDefinitionGroup : ScriptableObject
Inheritance
object
Object
ScriptableObject
MetaIslandDefinitionGroup
Extension Methods

Constructors

MetaIslandDefinitionGroup()

public MetaIslandDefinitionGroup()

Fields

Icon

public Sprite Icon

Field Value

Sprite

Id

public string Id

Field Value

string

ShouldPresent

public bool ShouldPresent

Field Value

bool

Properties

Description

public IText Description { get; }

Property Value

IText

Title

public IText Title { get; }

Property Value

IText