Class MetaShapeColor
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
[CreateAssetMenu(fileName = "Shape Color", menuName = "Metadata/Shape Color")]
public class MetaShapeColor : ScriptableObject, IShapeColor
- Inheritance
-
objectObjectScriptableObjectMetaShapeColor
- Implements
- Extension Methods
Constructors
MetaShapeColor()
public MetaShapeColor()
Fields
Material
public ShapeShaderMaterialType Material
Field Value
_Code
[FormerlySerializedAs("Code")]
public char _Code
Field Value
- char
Properties
Code
public char Code { get; }
Property Value
- char