Class MetaShapeColorVisualizationScheme
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
[CreateAssetMenu(fileName = "Shape Color Visualization Scheme", menuName = "Metadata/Shape Color Visualization Scheme")]
public class MetaShapeColorVisualizationScheme : ScriptableObject
- Inheritance
-
objectObjectScriptableObjectMetaShapeColorVisualizationScheme
- Extension Methods
Constructors
MetaShapeColorVisualizationScheme()
public MetaShapeColorVisualizationScheme()
Fields
HasColorBlindPattern
[Header("Materials & Rendering")]
[Space(20)]
public bool HasColorBlindPattern
Field Value
- bool
RenderData
[FormerlySerializedAs("FluidMaterials")]
public EditorDict<MetaShapeColor, MetaShapeColorVisualizationScheme.ColorRenderData> RenderData