Table of Contents

Class MetaShapeColorVisualizationScheme

Namespace
Root
Assembly
SPZGameAssembly.dll
[CreateAssetMenu(fileName = "Shape Color Visualization Scheme", menuName = "Metadata/Shape Color Visualization Scheme")]
public class MetaShapeColorVisualizationScheme : ScriptableObject
Inheritance
object
Object
ScriptableObject
MetaShapeColorVisualizationScheme
Extension Methods

Constructors

MetaShapeColorVisualizationScheme()

public MetaShapeColorVisualizationScheme()

Fields

HasColorBlindPattern

[Header("Materials & Rendering")]
[Space(20)]
public bool HasColorBlindPattern

Field Value

bool

RenderData

[FormerlySerializedAs("FluidMaterials")]
public EditorDict<MetaShapeColor, MetaShapeColorVisualizationScheme.ColorRenderData> RenderData

Field Value

EditorDict<MetaShapeColor, MetaShapeColorVisualizationScheme.ColorRenderData>