Struct NativeRef<T>
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public struct NativeRef<T> where T : unmanaged
Type Parameters
T
- Extension Methods
Constructors
NativeRef(Allocator)
public NativeRef(Allocator allocator)
Parameters
allocatorAllocator
Properties
IsCreated
public bool IsCreated { get; }
Property Value
- bool
Value
public T Value { get; set; }
Property Value
- T
Methods
Dispose()
public void Dispose()
Dispose(JobHandle)
public void Dispose(JobHandle currentJobHandle)
Parameters
currentJobHandleJobHandle