Class NotchSnapRotateFoundationLogicHandler
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class NotchSnapRotateFoundationLogicHandler : NotchSnapRotatePlacementTracker.ILogicHandler
- Inheritance
-
objectNotchSnapRotateFoundationLogicHandler
- Implements
- Extension Methods
Constructors
NotchSnapRotateFoundationLogicHandler(IBuildingDefinition, IBuildingDefinition, bool)
public NotchSnapRotateFoundationLogicHandler(IBuildingDefinition portSender, IBuildingDefinition portReceiver, bool isReverse)
Parameters
portSenderIBuildingDefinitionportReceiverIBuildingDefinitionisReversebool
Methods
TryGetNotchDirection(IIslandLayoutModelAccessor, GlobalTileCoordinate, out TileDirection)
public bool TryGetNotchDirection(IIslandLayoutModelAccessor map, GlobalTileCoordinate samplePosition, out TileDirection direction)
Parameters
mapIIslandLayoutModelAccessorsamplePositionGlobalTileCoordinatedirectionTileDirection
Returns
- bool