Table of Contents

Class NotchSnapRotateIslandIOLogicHandler<TInputType, TOutputType>

Namespace
Root
Assembly
SPZGameAssembly.dll
public class NotchSnapRotateIslandIOLogicHandler<TInputType, TOutputType> : NotchSnapRotatePlacementTracker.ILogicHandler where TInputType : IIslandInputConnector where TOutputType : IIslandOutputConnector

Type Parameters

TInputType
TOutputType
Inheritance
object
NotchSnapRotateIslandIOLogicHandler<TInputType, TOutputType>
Implements
Extension Methods

Constructors

NotchSnapRotateIslandIOLogicHandler(bool)

public NotchSnapRotateIslandIOLogicHandler(bool isReverse)

Parameters

isReverse bool

Methods

TryGetNotchDirection(IIslandLayoutModelAccessor, GlobalTileCoordinate, out TileDirection)

public bool TryGetNotchDirection(IIslandLayoutModelAccessor map, GlobalTileCoordinate samplePosition, out TileDirection direction)

Parameters

map IIslandLayoutModelAccessor
samplePosition GlobalTileCoordinate
direction TileDirection

Returns

bool