Class PathPlacementCheckpointsDrawer<TPivot, TDirection, TCoordinate, TAxis, TVector>
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class PathPlacementCheckpointsDrawer<TPivot, TDirection, TCoordinate, TAxis, TVector> : IPlacementDrawer where TPivot : IPivot<TCoordinate, TDirection, TPivot> where TCoordinate : struct, IConvertibleToWorldPosition, IDiscreteCoordinateTranslatableByVector<TCoordinate, TVector> where TAxis : struct, IAxisSpace<TVector>
Type Parameters
TPivotTDirectionTCoordinateTAxisTVector
- Inheritance
-
objectPathPlacementCheckpointsDrawer<TPivot, TDirection, TCoordinate, TAxis, TVector>
- Implements
- Extension Methods
Constructors
PathPlacementCheckpointsDrawer(MaterialReference, float)
public PathPlacementCheckpointsDrawer(MaterialReference checkpointsMaterial, float verticalOffset = 0.45)
Parameters
checkpointsMaterialMaterialReferenceverticalOffsetfloat
Methods
Draw(FrameDrawOptions)
public void Draw(FrameDrawOptions drawOptions)
Parameters
drawOptionsFrameDrawOptions
SetNewPlacementData(IPlacementData, PlacementInputHolder)
public void SetNewPlacementData(IPlacementData placementData, PlacementInputHolder placementInput)
Parameters
placementDataIPlacementDataplacementInputPlacementInputHolder