Class PlatformPathDrawingClassifier
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public static class PlatformPathDrawingClassifier
- Inheritance
-
objectPlatformPathDrawingClassifier
Methods
Classify(IReadOnlyList<EntityIO<LocalChunkPivot, IRailIslandInputConnector>>, IReadOnlyList<EntityIO<LocalChunkPivot, IRailIslandOutputConnector>>)
public static PathNodeClassification Classify(IReadOnlyList<EntityIO<LocalChunkPivot, IRailIslandInputConnector>> inputs, IReadOnlyList<EntityIO<LocalChunkPivot, IRailIslandOutputConnector>> outputs)
Parameters
inputsIReadOnlyList<EntityIO<LocalChunkPivot, IRailIslandInputConnector>>outputsIReadOnlyList<EntityIO<LocalChunkPivot, IRailIslandOutputConnector>>
Returns
TryClassifyNode(FixedInputOutputConnections4Set<ChunkDirection>, out PathNodeClassification)
public static bool TryClassifyNode(FixedInputOutputConnections4Set<ChunkDirection> data, out PathNodeClassification classification)
Parameters
dataFixedInputOutputConnections4Set<ChunkDirection>classificationPathNodeClassification
Returns
- bool
TryClassifySpacePathNode(IIslandConnectorData, out PathNodeClassification)
public static bool TryClassifySpacePathNode(IIslandConnectorData islandConnectorData, out PathNodeClassification classification)
Parameters
islandConnectorDataIIslandConnectorDataclassificationPathNodeClassification
Returns
- bool