Table of Contents

Class PlatformPathDrawingClassifier

Namespace
Root
Assembly
SPZGameAssembly.dll
public static class PlatformPathDrawingClassifier
Inheritance
object
PlatformPathDrawingClassifier

Methods

Classify(IReadOnlyList<EntityIO<LocalChunkPivot, IRailIslandInputConnector>>, IReadOnlyList<EntityIO<LocalChunkPivot, IRailIslandOutputConnector>>)

public static PathNodeClassification Classify(IReadOnlyList<EntityIO<LocalChunkPivot, IRailIslandInputConnector>> inputs, IReadOnlyList<EntityIO<LocalChunkPivot, IRailIslandOutputConnector>> outputs)

Parameters

inputs IReadOnlyList<EntityIO<LocalChunkPivot, IRailIslandInputConnector>>
outputs IReadOnlyList<EntityIO<LocalChunkPivot, IRailIslandOutputConnector>>

Returns

PathNodeClassification

TryClassifyNode(FixedInputOutputConnections4Set<ChunkDirection>, out PathNodeClassification)

public static bool TryClassifyNode(FixedInputOutputConnections4Set<ChunkDirection> data, out PathNodeClassification classification)

Parameters

data FixedInputOutputConnections4Set<ChunkDirection>
classification PathNodeClassification

Returns

bool

TryClassifySpacePathNode(IIslandConnectorData, out PathNodeClassification)

public static bool TryClassifySpacePathNode(IIslandConnectorData islandConnectorData, out PathNodeClassification classification)

Parameters

islandConnectorData IIslandConnectorData
classification PathNodeClassification

Returns

bool