Struct PlayerPastedBlueprintEvent
- Namespace
- Root
- Assembly
- Game.Hud.dll
public struct PlayerPastedBlueprintEvent : IPlayerBasedEvent
- Implements
- Extension Methods
Constructors
PlayerPastedBlueprintEvent(Player)
public PlayerPastedBlueprintEvent(Player player)
Parameters
playerPlayer
Properties
Player
public readonly Player Player { get; }