Struct PlayerPlacedBlueprintEvent
- Namespace
- Root
- Assembly
- Game.Hud.dll
public struct PlayerPlacedBlueprintEvent : IPlayerBasedEvent
- Implements
- Extension Methods
Constructors
PlayerPlacedBlueprintEvent(Player, IAnnotatedBlueprint)
public PlayerPlacedBlueprintEvent(Player player, IAnnotatedBlueprint blueprint)
Parameters
playerPlayerblueprintIAnnotatedBlueprint
Properties
Blueprint
public readonly IAnnotatedBlueprint Blueprint { get; }
Property Value
- IAnnotatedBlueprint
Player
public readonly Player Player { get; }