Table of Contents

Struct PlayerSavedBlueprintToLibraryEvent

Namespace
Root
Assembly
Game.Hud.dll
public struct PlayerSavedBlueprintToLibraryEvent : IPlayerBasedEvent
Implements
Extension Methods

Constructors

PlayerSavedBlueprintToLibraryEvent(Player, IAnnotatedBlueprint)

public PlayerSavedBlueprintToLibraryEvent(Player player, IAnnotatedBlueprint blueprint)

Parameters

player Player
blueprint IAnnotatedBlueprint

Fields

Blueprint

public readonly IAnnotatedBlueprint Blueprint

Field Value

IAnnotatedBlueprint

Properties

Player

public readonly Player Player { get; }

Property Value

Player