Struct PlayerSelectedConnectedBuildingsEvent
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public struct PlayerSelectedConnectedBuildingsEvent : IPlayerBasedEvent
- Implements
- Extension Methods
Constructors
PlayerSelectedConnectedBuildingsEvent(Player)
public PlayerSelectedConnectedBuildingsEvent(Player player)
Parameters
playerPlayer
Properties
Player
public readonly Player Player { get; }