Table of Contents

Struct PlayerSetLayerVisibilityManuallyEvent

Namespace
Root
Assembly
SPZGameAssembly.dll
public struct PlayerSetLayerVisibilityManuallyEvent : IPlayerBasedEvent
Implements
Extension Methods

Constructors

PlayerSetLayerVisibilityManuallyEvent(Player, bool)

public PlayerSetLayerVisibilityManuallyEvent(Player player, bool visible)

Parameters

player Player
visible bool

Fields

Visible

public readonly bool Visible

Field Value

bool

Properties

Player

public readonly Player Player { get; }

Property Value

Player