Struct PlayerSetLayerVisibilityManuallyEvent
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public struct PlayerSetLayerVisibilityManuallyEvent : IPlayerBasedEvent
- Implements
- Extension Methods
Constructors
PlayerSetLayerVisibilityManuallyEvent(Player, bool)
public PlayerSetLayerVisibilityManuallyEvent(Player player, bool visible)
Parameters
playerPlayervisiblebool
Fields
Visible
public readonly bool Visible
Field Value
- bool
Properties
Player
public readonly Player Player { get; }