Class PrioritySplitterSimulationState
- Namespace
- Root
- Assembly
- Game.Content.dll
[SyncableIdentifier("PrioritySplitterState")]
public class PrioritySplitterSimulationState : SplitterSimulationState, ISimulationState, ISyncable, IPriorityDistributionBehaviourState
- Inheritance
-
objectPrioritySplitterSimulationState
- Implements
- Inherited Members
- Extension Methods
Constructors
PrioritySplitterSimulationState()
public PrioritySplitterSimulationState()
Fields
PrioritizedIndex
public byte PrioritizedIndex
Field Value
- byte
Methods
Clear()
public override void Clear()
Sync(ISerializationVisitor)
public override void Sync(ISerializationVisitor visitor)
Parameters
visitorISerializationVisitor