Class PumpPlacementIndicator
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
[UsedImplicitly]
public class PumpPlacementIndicator : BuildingPlacementIndicator<PumpMetaBuildingDefinition.DrawData>, IBuildingPlacementIndicator
- Inheritance
-
objectPumpPlacementIndicator
- Implements
- Inherited Members
- Extension Methods
Constructors
PumpPlacementIndicator(GameMode)
public PumpPlacementIndicator(GameMode mode)
Parameters
modeGameMode
Methods
Draw(FrameDrawOptions, IMapModel, IPlacementData, IslandModel, GlobalTileTransform, IBuildingDefinition, IBuildingConfiguration, DrawData)
protected override void Draw(FrameDrawOptions drawOptions, IMapModel map, IPlacementData placementData, IslandModel island, GlobalTileTransform transform, IBuildingDefinition definition, IBuildingConfiguration configuration, PumpMetaBuildingDefinition.DrawData drawData)
Parameters
drawOptionsFrameDrawOptionsmapIMapModelplacementDataIPlacementDataislandIslandModeltransformGlobalTileTransformdefinitionIBuildingDefinitionconfigurationIBuildingConfigurationdrawDataPumpMetaBuildingDefinition.DrawData