Table of Contents

Class PumpSimulationRenderer.State

Namespace
Root
Assembly
SPZGameAssembly.dll
public class PumpSimulationRenderer.State : SimulationRenderer<ConnectableBuildingSimulation, PumpSimulation>.StateData, IFluidSimulationRenderData
Inheritance
object
PumpSimulationRenderer.State
Implements
Inherited Members
Extension Methods

Constructors

State()

public State()

Fields

SpinProgress

public Angle SpinProgress

Field Value

Angle

Properties

Fluid

public IFluid Fluid { get; set; }

Property Value

IFluid

FluidHeight

public float FluidHeight { get; set; }

Property Value

float

LastUpdateTime

public Ticks LastUpdateTime { get; set; }

Property Value

Ticks