Struct QueuedBuildingAnimation
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public readonly struct QueuedBuildingAnimation : IQueuedEntityAnimation
- Implements
- Extension Methods
Constructors
QueuedBuildingAnimation(IBuildingDefinition, GlobalTileCoordinate, GridRotation)
public QueuedBuildingAnimation(IBuildingDefinition definition, GlobalTileCoordinate position_G, GridRotation rotation)
Parameters
definitionIBuildingDefinitionposition_GGlobalTileCoordinaterotationGridRotation
Fields
Definition
public readonly IBuildingDefinition Definition
Field Value
Position_G
public readonly GlobalTileCoordinate Position_G
Field Value
Rotation
public readonly GridRotation Rotation