Enum RenderCategory
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public enum RenderCategory
- Extension Methods
Fields
AnalogUI = 7Background = 5BuildingsDynamic = 9BuildingsGlass = 10BuildingsStatic = 8BurstBackground = 18Effects = 15FluidMapResources = 11Fluids = 17IslandMisc = 25Islands = 3LazyGeneration = 2MainHub = 19Misc = 21Playingfield = 4Rails = 23ShapeMapResources = 12Shapes = 6SpacePaths = 22StaticIslands = 24Total = 1Trains = 13