Table of Contents

Enum RenderCategory

Namespace
Root
Assembly
SPZGameAssembly.dll
public enum RenderCategory
Extension Methods

Fields

AnalogUI = 7
Background = 5
BuildingsDynamic = 9
BuildingsGlass = 10
BuildingsStatic = 8
BurstBackground = 18
Effects = 15
FluidMapResources = 11
Fluids = 17
IslandMisc = 25
Islands = 3
LazyGeneration = 2
MainHub = 19
Misc = 21
Playingfield = 4
Rails = 23
ShapeMapResources = 12
Shapes = 6
SpacePaths = 22
StaticIslands = 24
Total = 1
Trains = 13