Table of Contents

Class ResearchStationMetaIslandDefinition

Namespace
Root
Assembly
SPZGameAssembly.dll
public class ResearchStationMetaIslandDefinition : MetaIslandDefinitionWithoutConfiguration, ISimulationConfigurationProvider
Inheritance
object
Object
ScriptableObject
ResearchStationMetaIslandDefinition
Implements
Inherited Members
Extension Methods

Constructors

ResearchStationMetaIslandDefinition()

public ResearchStationMetaIslandDefinition()

Fields

Config

[Header("Configuration")]
public ResearchStationMetaIslandDefinition.Configuration Config

Field Value

ResearchStationMetaIslandDefinition.Configuration

InputDirection

[SerializeField]
public ChunkDirection.Serializable InputDirection

Field Value

ChunkDirection.Serializable

InputPosition

[SerializeField]
public ChunkVector InputPosition

Field Value

ChunkVector

OutputDirection

[SerializeField]
public ChunkDirection.Serializable OutputDirection

Field Value

ChunkDirection.Serializable

OutputPosition

[SerializeField]
public ChunkVector OutputPosition

Field Value

ChunkVector

Properties

CustomSimulationConfiguration

public ICustomSimulationConfiguration CustomSimulationConfiguration { get; }

Property Value

ICustomSimulationConfiguration

Methods

AddConnectors(ICollection<EntityIO<LocalChunkPivot, IIslandConnector>>)

public override void AddConnectors(ICollection<EntityIO<LocalChunkPivot, IIslandConnector>> connectors)

Parameters

connectors ICollection<EntityIO<LocalChunkPivot, IIslandConnector>>