Class ResearchViewportLayerController
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class ResearchViewportLayerController : IViewportLayersController
- Inheritance
-
objectResearchViewportLayerController
- Implements
- Extension Methods
Constructors
ResearchViewportLayerController(Player, Viewport, ResearchUnlockProgressManager, IInteractionMode)
public ResearchViewportLayerController(Player player, Viewport viewport, ResearchUnlockProgressManager progress, IInteractionMode interactionMode)
Parameters
playerPlayerviewportViewportprogressResearchUnlockProgressManagerinteractionModeIInteractionMode
Properties
BuildingLayer
public short BuildingLayer { get; set; }
Property Value
- short
IslandLayer
public short IslandLayer { get; set; }
Property Value
- short
MaxBuildingLayer
public short MaxBuildingLayer { get; }
Property Value
- short
MaxIslandLayer
public short MaxIslandLayer { get; }
Property Value
- short
MinBuildingLayer
public short MinBuildingLayer { get; }
Property Value
- short
MinIslandLayer
public short MinIslandLayer { get; }
Property Value
- short
TemporarilyDisableBuildingLayerChanges
public bool TemporarilyDisableBuildingLayerChanges { get; set; }
Property Value
- bool
TemporarilyDisableIslandLayerChanges
public bool TemporarilyDisableIslandLayerChanges { get; set; }
Property Value
- bool
Methods
Dispose()
public void Dispose()