Struct RocketConfiguration
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public readonly struct RocketConfiguration
- Extension Methods
Constructors
RocketConfiguration(LocalChunkTransform, IEnumerable<int>, int)
public RocketConfiguration(LocalChunkTransform localTransform, IEnumerable<int> outputsIndices, int producedItemsPerRocket)
Parameters
localTransformLocalChunkTransformoutputsIndicesIEnumerable<int>producedItemsPerRocketint
Fields
LocalTransform
public readonly LocalChunkTransform LocalTransform
Field Value
OutputsIndices
public readonly IReadOnlyList<int> OutputsIndices
Field Value
- IReadOnlyList<int>
ProducedItemsPerRocket
public readonly int ProducedItemsPerRocket
Field Value
- int