Table of Contents

Class SavegameOptionsManager

Namespace
Root
Assembly
SPZGameAssembly.dll
public class SavegameOptionsManager
Inheritance
object
SavegameOptionsManager
Extension Methods

Constructors

SavegameOptionsManager(bool, bool, string, string)

public SavegameOptionsManager(bool isFreshGame, bool isHeadless, string type, string uid)

Parameters

isFreshGame bool
isHeadless bool
type string
uid string

Fields

Headless

[Obsolete("This headless mode design is very bad. We need to split the game session into an environment orchestration and an interaction orchestration so that a background can be created without checking for this flag everywhere")]
public readonly bool Headless

Field Value

bool

IsFreshGame

public readonly bool IsFreshGame

Field Value

bool

Type

public readonly string Type

Field Value

string

Uid

public readonly string Uid

Field Value

string

Methods

RegisterCommands(IDebugConsole)

public void RegisterCommands(IDebugConsole console)

Parameters

console IDebugConsole