Class SavegameOptionsManager
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class SavegameOptionsManager
- Inheritance
-
objectSavegameOptionsManager
- Extension Methods
Constructors
SavegameOptionsManager(bool, bool, string, string)
public SavegameOptionsManager(bool isFreshGame, bool isHeadless, string type, string uid)
Parameters
isFreshGameboolisHeadlessbooltypestringuidstring
Fields
Headless
[Obsolete("This headless mode design is very bad. We need to split the game session into an environment orchestration and an interaction orchestration so that a background can be created without checking for this flag everywhere")]
public readonly bool Headless
Field Value
- bool
IsFreshGame
public readonly bool IsFreshGame
Field Value
- bool
Type
public readonly string Type
Field Value
- string
Uid
public readonly string Uid
Field Value
- string
Methods
RegisterCommands(IDebugConsole)
public void RegisterCommands(IDebugConsole console)
Parameters
consoleIDebugConsole