Class SavegameStringLUT
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class SavegameStringLUT
- Inheritance
-
objectSavegameStringLUT
- Extension Methods
Constructors
SavegameStringLUT()
public SavegameStringLUT()
Methods
Deserialize(SavegameBlobReader)
public void Deserialize(SavegameBlobReader reader)
Parameters
readerSavegameBlobReader
Resolve(int)
public string Resolve(int index)
Parameters
indexint
Returns
- string
Resolve(string)
public int Resolve(string source)
Parameters
sourcestring
Returns
- int
Serialize(ISavegameBlobWriter)
public void Serialize(ISavegameBlobWriter writer)
Parameters
writerISavegameBlobWriter