Table of Contents

Class SavegameStringLUT

Namespace
Root
Assembly
SPZGameAssembly.dll
public class SavegameStringLUT
Inheritance
object
SavegameStringLUT
Extension Methods

Constructors

SavegameStringLUT()

public SavegameStringLUT()

Methods

Deserialize(SavegameBlobReader)

public void Deserialize(SavegameBlobReader reader)

Parameters

reader SavegameBlobReader

Resolve(int)

public string Resolve(int index)

Parameters

index int

Returns

string

Resolve(string)

public int Resolve(string source)

Parameters

source string

Returns

int

Serialize(ISavegameBlobWriter)

public void Serialize(ISavegameBlobWriter writer)

Parameters

writer ISavegameBlobWriter