Table of Contents

Struct SimulationTimedBufferItem<T>

Namespace
Root
Assembly
Game.Core.Simulation.dll
public readonly struct SimulationTimedBufferItem<T>

Type Parameters

T
Extension Methods

Constructors

SimulationTimedBufferItem(T, Ticks, Ticks)

public SimulationTimedBufferItem(T item, Ticks selfExcess, Ticks inputTicksWhenQueued = default)

Parameters

item T
selfExcess Ticks
inputTicksWhenQueued Ticks

Fields

InputTicksWhenQueued

public readonly Ticks InputTicksWhenQueued

Field Value

Ticks

Item

public readonly T Item

Field Value

T

SelfExcess

public readonly Ticks SelfExcess

Field Value

Ticks

Methods

ToString()

public override string ToString()

Returns

string