Table of Contents

Class SmartBuildingBlueprintRenderer

Namespace
Root
Assembly
SPZGameAssembly.dll
public static class SmartBuildingBlueprintRenderer
Inheritance
object
SmartBuildingBlueprintRenderer

Methods

Draw(FrameDrawOptions, IList<DrawData>, MaterialReference)

public static void Draw(FrameDrawOptions options, IList<SmartBuildingBlueprintRenderer.DrawData> drawData, MaterialReference materialOverride = null)

Parameters

options FrameDrawOptions
drawData IList<SmartBuildingBlueprintRenderer.DrawData>
materialOverride MaterialReference