Table of Contents

Class SpaceConverterSimulationRenderer.Data

Namespace
Root
Assembly
SPZGameAssembly.dll
public class SpaceConverterSimulationRenderer.Data : SimulationRenderer<ConnectableIslandSimulation, SpaceConverterSimulation>.StateData
Inheritance
object
SpaceConverterSimulationRenderer.Data
Inherited Members
Extension Methods

Constructors

Data(int, int, int)

public Data(int numRockets, int numInputs, int numOutputs)

Parameters

numRockets int
numInputs int
numOutputs int

Fields

GeneralStateHistory

public SpaceConverterSimulationRenderer.StateHistory GeneralStateHistory

Field Value

SpaceConverterSimulationRenderer.StateHistory

InputStateTimes

public readonly SpaceConverterSimulationRenderer.StateHistory[] InputStateTimes

Field Value

StateHistory[]

OutputStateTimes

public readonly SpaceConverterSimulationRenderer.StateHistory[] OutputStateTimes

Field Value

StateHistory[]

TravelStates

public readonly RocketTravelState[] TravelStates

Field Value

RocketTravelState[]

Travels

public readonly RocketTravelData[] Travels

Field Value

RocketTravelData[]