Class SpaceConverterSimulationRenderer.IODrawData
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class SpaceConverterSimulationRenderer.IODrawData
- Inheritance
-
objectSpaceConverterSimulationRenderer.IODrawData
- Extension Methods
Constructors
IODrawData()
public IODrawData()
Fields
InputStatusOffset
public LocalVector InputStatusOffset
Field Value
LockedIOOverlayMaterial
[SerializeField]
public MaterialReference LockedIOOverlayMaterial
Field Value
LockedIOOverlayPosition
public LocalVector LockedIOOverlayPosition
Field Value
LockedIOOverlayScale
public float LockedIOOverlayScale
Field Value
- float
MaxDistanceIndicatorIsVisible
public float MaxDistanceIndicatorIsVisible
Field Value
- float
MaxDistanceShapeIsVisible
public float MaxDistanceShapeIsVisible
Field Value
- float
OutputStatusOffset
public LocalVector OutputStatusOffset
Field Value
ShapeMaterial
[SerializeField]
public MaterialReference ShapeMaterial
Field Value
ShapeOffset
public LocalVector ShapeOffset
Field Value
ShapeScale
public float ShapeScale
Field Value
- float
StatusScale
public Vector3 StatusScale
Field Value
- Vector3