Table of Contents

Class SpaceConveyorSimulationRenderer

Namespace
Root
Assembly
SPZGameAssembly.dll
[UsedImplicitly]
public class SpaceConveyorSimulationRenderer : SpacePathSimulationRenderer<SpaceConveyorSimulation, ISpacePathInputConnector, ISpacePathOutputConnector>, ISimulationRenderer, IIslandSimulationRenderer
Inheritance
object
SpaceConveyorSimulationRenderer
Implements
Inherited Members
Extension Methods

Constructors

SpaceConveyorSimulationRenderer(IMapModel)

public SpaceConveyorSimulationRenderer(IMapModel map)

Parameters

map IMapModel

Methods

GetAllItemData(SpaceConveyorSimulation, short, short, ICollection<SpacePathTravellingItemData>)

public static void GetAllItemData(SpaceConveyorSimulation simulation, short laneIndex, short layerIndex, ICollection<SpacePathTravellingItemData> items)

Parameters

simulation SpaceConveyorSimulation
laneIndex short
layerIndex short
items ICollection<SpacePathTravellingItemData>

GetItems(SpaceConveyorSimulation, short, short, ICollection<SpacePathTravellingItemData>)

protected override void GetItems(SpaceConveyorSimulation simulation, short laneIndex, short layerIndex, ICollection<SpacePathTravellingItemData> items)

Parameters

simulation SpaceConveyorSimulation
laneIndex short
layerIndex short
items ICollection<SpacePathTravellingItemData>

OnDrawDynamic(in Entity, FrameDrawOptions)

protected override void OnDrawDynamic(in StatelessIslandSimulationRenderer<SpaceConveyorSimulation, IIslandCustomDrawData>.Entity entity, FrameDrawOptions options)

Parameters

entity StatelessIslandSimulationRenderer<SpaceConveyorSimulation, IIslandCustomDrawData>.Entity
options FrameDrawOptions