Table of Contents

Class SpaceMergerSimulationRenderer

Namespace
Root
Assembly
SPZGameAssembly.dll
[UsedImplicitly]
public class SpaceMergerSimulationRenderer : SpacePathSimulationRenderer<SpaceMergerSimulation, ISpacePathInputConnector, ISpacePathOutputConnector>, ISimulationRenderer, IIslandSimulationRenderer
Inheritance
object
SpaceMergerSimulationRenderer
Implements
Inherited Members
Extension Methods

Constructors

SpaceMergerSimulationRenderer(IMapModel)

public SpaceMergerSimulationRenderer(IMapModel map)

Parameters

map IMapModel

Methods

GetAllItemData(SpaceMergerSimulation, short, short, ICollection<SpacePathTravellingItemData>)

public static void GetAllItemData(SpaceMergerSimulation simulation, short laneIndex, short layerIndex, ICollection<SpacePathTravellingItemData> shapes)

Parameters

simulation SpaceMergerSimulation
laneIndex short
layerIndex short
shapes ICollection<SpacePathTravellingItemData>

GetItems(SpaceMergerSimulation, short, short, ICollection<SpacePathTravellingItemData>)

protected override void GetItems(SpaceMergerSimulation simulation, short laneIndex, short layerIndex, ICollection<SpacePathTravellingItemData> items)

Parameters

simulation SpaceMergerSimulation
laneIndex short
layerIndex short
items ICollection<SpacePathTravellingItemData>