Class SpacePipeToFluidPortReceiverSimulationRenderer
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class SpacePipeToFluidPortReceiverSimulationRenderer : StatelessTileSimulationRenderer<ConnectableBuildingSimulation, SpaceFluidPortReceiverSimulation>, ISimulationRenderer
- Inheritance
-
objectSpacePipeToFluidPortReceiverSimulationRenderer
- Implements
- Inherited Members
- Extension Methods
Constructors
SpacePipeToFluidPortReceiverSimulationRenderer(CustomDrawData)
public SpacePipeToFluidPortReceiverSimulationRenderer(SpacePipeToFluidPortReceiverSimulationRenderer.CustomDrawData drawData)
Parameters
Methods
OnDrawDynamic(in Entity, FrameDrawOptions)
protected override void OnDrawDynamic(in StatelessSimulationRenderer<ConnectableBuildingSimulation, SpaceFluidPortReceiverSimulation>.Entity entity, FrameDrawOptions options)
Parameters
entityStatelessSimulationRenderer<ConnectableBuildingSimulation, SpaceFluidPortReceiverSimulation>.EntityoptionsFrameDrawOptions
ShouldDraw(FrameDrawOptionsNoLOD)
public override bool ShouldDraw(FrameDrawOptionsNoLOD options)
Parameters
optionsFrameDrawOptionsNoLOD
Returns
- bool