Class SpacePipeToFluidPortReceiverSimulationState
- Namespace
- Root
- Assembly
- Game.Content.dll
[SyncableIdentifier("SpacePipeToFluidPortReceiverState")]
public class SpacePipeToFluidPortReceiverSimulationState : IFluidPortReceiverSimulationState, ISimulationState, ISyncable
- Inheritance
-
objectSpacePipeToFluidPortReceiverSimulationState
- Implements
- Extension Methods
Constructors
SpacePipeToFluidPortReceiverSimulationState()
public SpacePipeToFluidPortReceiverSimulationState()
Fields
BufferCapacity
public const int BufferCapacity = 4
Field Value
- int
BufferState
public BeltItemSimulationBufferState BufferState
Field Value
InputLaneState
public readonly BeltLaneState InputLaneState
Field Value
LaunchState
public FluidPackageLaunchState LaunchState
Field Value
Properties
OutputContainer
public FluidContainerState OutputContainer { get; set; }
Property Value
Methods
ClearContent()
public void ClearContent()
Sync(ISerializationVisitor)
public void Sync(ISerializationVisitor visitor)
Parameters
visitorISerializationVisitor