Class SpaceThemeBackgroundAsteroidsResources
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class SpaceThemeBackgroundAsteroidsResources
- Inheritance
-
objectSpaceThemeBackgroundAsteroidsResources
- Extension Methods
Constructors
SpaceThemeBackgroundAsteroidsResources()
public SpaceThemeBackgroundAsteroidsResources()
Fields
AsteroidMaterial
public MaterialReference AsteroidMaterial
Field Value
AsteroidMeshes
public UnityMeshReference[] AsteroidMeshes
Field Value
Generation_GridSizeXY
public int Generation_GridSizeXY
Field Value
- int
Generation_GridSizeZ
public int Generation_GridSizeZ
Field Value
- int
Generation_MaxHeight
public float Generation_MaxHeight
Field Value
- float
Generation_MinHeight
public float Generation_MinHeight
Field Value
- float
Generation_NoiseScaleXY
public float Generation_NoiseScaleXY
Field Value
- float
Generation_NoiseScaleZ
public float Generation_NoiseScaleZ
Field Value
- float
Generation_NoiseThreshold
public float Generation_NoiseThreshold
Field Value
- float
Generation_RandomOffset
[Range(0, 300)]
public float Generation_RandomOffset
Field Value
- float
Generation_ScaleBase
public float Generation_ScaleBase
Field Value
- float
Generation_ScaleNoiseDependent
public float Generation_ScaleNoiseDependent
Field Value
- float
Generation_ScaleRandom
public float Generation_ScaleRandom
Field Value
- float
LodDecreaseRatio
public float LodDecreaseRatio
Field Value
- float
LodLogOffset
public float LodLogOffset
Field Value
- float
Seed
public int Seed
Field Value
- int
SpinAnimationSpeed
public float SpinAnimationSpeed
Field Value
- float