Table of Contents

Class SpaceThemeBackgroundAsteroidsResources

Namespace
Root
Assembly
SPZGameAssembly.dll
public class SpaceThemeBackgroundAsteroidsResources
Inheritance
object
SpaceThemeBackgroundAsteroidsResources
Extension Methods

Constructors

SpaceThemeBackgroundAsteroidsResources()

public SpaceThemeBackgroundAsteroidsResources()

Fields

AsteroidMaterial

public MaterialReference AsteroidMaterial

Field Value

MaterialReference

AsteroidMeshes

public UnityMeshReference[] AsteroidMeshes

Field Value

UnityMeshReference[]

Generation_GridSizeXY

public int Generation_GridSizeXY

Field Value

int

Generation_GridSizeZ

public int Generation_GridSizeZ

Field Value

int

Generation_MaxHeight

public float Generation_MaxHeight

Field Value

float

Generation_MinHeight

public float Generation_MinHeight

Field Value

float

Generation_NoiseScaleXY

public float Generation_NoiseScaleXY

Field Value

float

Generation_NoiseScaleZ

public float Generation_NoiseScaleZ

Field Value

float

Generation_NoiseThreshold

public float Generation_NoiseThreshold

Field Value

float

Generation_RandomOffset

[Range(0, 300)]
public float Generation_RandomOffset

Field Value

float

Generation_ScaleBase

public float Generation_ScaleBase

Field Value

float

Generation_ScaleNoiseDependent

public float Generation_ScaleNoiseDependent

Field Value

float

Generation_ScaleRandom

public float Generation_ScaleRandom

Field Value

float

LodDecreaseRatio

public float LodDecreaseRatio

Field Value

float

LodLogOffset

public float LodLogOffset

Field Value

float

Seed

public int Seed

Field Value

int

SpinAnimationSpeed

public float SpinAnimationSpeed

Field Value

float