Class SplitterBaseSimulationRenderer<TSimulation, TState, TDrawData, TSoundData>.Data
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class SplitterBaseSimulationRenderer<TSimulation, TState, TDrawData, TSoundData>.Data : SimulationRenderer<ConnectableBuildingSimulation, TSimulation>.StateData
- Inheritance
-
objectSplitterBaseSimulationRenderer<TSimulation, TState, TDrawData, TSoundData>.Data
- Inherited Members
- Extension Methods
Constructors
Data(int, params BeltLaneSoundData[])
public Data(int laneCount, params SimulationRenderer<ConnectableBuildingSimulation, TSimulation>.BeltLaneSoundData[] soundData)
Parameters
laneCountintsoundDataBeltLaneSoundData[]
Fields
LaneExtraProgressFactors
public FixedList16Bytes<float> LaneExtraProgressFactors
Field Value
- FixedList16Bytes<float>
LastLaneProgress
public FixedList16Bytes<float> LastLaneProgress
Field Value
- FixedList16Bytes<float>