Table of Contents

Class StatefulIslandSimulationRenderer<TSimulation, TCustomDrawData, TData>.Entity

Namespace
Root
Assembly
SPZGameAssembly.dll
protected class StatefulIslandSimulationRenderer<TSimulation, TCustomDrawData, TData>.Entity : IDataWithSimulation<ConnectableIslandSimulation>
Inheritance
object
StatefulIslandSimulationRenderer<TSimulation, TCustomDrawData, TData>.Entity
Implements
Extension Methods

Fields

Bounds

public readonly Bounds Bounds

Field Value

Bounds

Data

public readonly TData Data

Field Value

TData

Definition

public readonly IIslandDefinition Definition

Field Value

IIslandDefinition

Island

public readonly IslandModel Island

Field Value

IslandModel

Simulation

public readonly TSimulation Simulation

Field Value

TSimulation

Transform

public readonly GlobalChunkTransform Transform

Field Value

GlobalChunkTransform

Properties

DrawData

public TCustomDrawData DrawData { get; }

Property Value

TCustomDrawData

LocalizedSimulation

public ConnectableIslandSimulation LocalizedSimulation { get; }

Property Value

ConnectableIslandSimulation

Methods

From(IslandModel, ConnectableIslandSimulation, Bounds, TData)

public static StatefulIslandSimulationRenderer<TSimulation, TCustomDrawData, TData>.Entity From(IslandModel island, ConnectableIslandSimulation localizedSimulation, Bounds bounds, TData data)

Parameters

island IslandModel
localizedSimulation ConnectableIslandSimulation
bounds Bounds
data TData

Returns

StatefulIslandSimulationRenderer<TSimulation, TCustomDrawData, TData>.Entity