Class StatelessIslandSimulationRenderer<TSimulation, TDrawData>.Entity
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
protected class StatelessIslandSimulationRenderer<TSimulation, TDrawData>.Entity : IDataWithSimulation<ConnectableIslandSimulation>
- Inheritance
-
objectStatelessIslandSimulationRenderer<TSimulation, TDrawData>.Entity
- Implements
- Extension Methods
Fields
Bounds
public readonly Bounds Bounds
Field Value
- Bounds
Definition
public readonly IIslandDefinition Definition
Field Value
Island
public readonly IslandModel Island
Field Value
Simulation
public readonly TSimulation Simulation
Field Value
- TSimulation
Transform
public readonly GlobalChunkTransform Transform
Field Value
Properties
DrawData
public TDrawData DrawData { get; }
Property Value
- TDrawData
LocalizedSimulation
public ConnectableIslandSimulation LocalizedSimulation { get; }
Property Value
Methods
From(IslandModel, Bounds, ConnectableIslandSimulation)
public static StatelessIslandSimulationRenderer<TSimulation, TDrawData>.Entity From(IslandModel island, Bounds bounds, ConnectableIslandSimulation localizedSimulation)
Parameters
islandIslandModelboundsBoundslocalizedSimulationConnectableIslandSimulation
Returns
- StatelessIslandSimulationRenderer<TSimulation, TDrawData>.Entity