Table of Contents

Class TSE_CheckIfRelativeTilesHaveThisBuilding

Namespace
Root
Assembly
SPZGameAssembly.dll
public class TSE_CheckIfRelativeTilesHaveThisBuilding : TutorialStepExecutor, ITutorialStepExecutor
Inheritance
object
TSE_CheckIfRelativeTilesHaveThisBuilding
Implements
Inherited Members
Extension Methods

Constructors

TSE_CheckIfRelativeTilesHaveThisBuilding(ITutorialChainableTileDataSource, ITutorialChainableTileDataDestination, ITutorialChainableTileDataDestination, TileVector, IBuildingDefinitionGroup[], TSEEvaluationOperator)

public TSE_CheckIfRelativeTilesHaveThisBuilding(ITutorialChainableTileDataSource sourceTiles, ITutorialChainableTileDataDestination outCompletedTiles, ITutorialChainableTileDataDestination outMissingTiles, TileVector tileOffset, IBuildingDefinitionGroup[] buildings, TSEEvaluationOperator evaluationOperator)

Parameters

sourceTiles ITutorialChainableTileDataSource
outCompletedTiles ITutorialChainableTileDataDestination
outMissingTiles ITutorialChainableTileDataDestination
tileOffset TileVector
buildings IBuildingDefinitionGroup[]
evaluationOperator TSEEvaluationOperator

Methods

Evaluate(TutorialConditionContext, ITutorialDataChain)

public override bool Evaluate(TutorialConditionContext context, ITutorialDataChain dataChain)

Parameters

context TutorialConditionContext
dataChain ITutorialDataChain

Returns

bool