Class TSE_CheckIfRelativeTilesHaveThisBuilding
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class TSE_CheckIfRelativeTilesHaveThisBuilding : TutorialStepExecutor, ITutorialStepExecutor
- Inheritance
-
objectTSE_CheckIfRelativeTilesHaveThisBuilding
- Implements
- Inherited Members
- Extension Methods
Constructors
TSE_CheckIfRelativeTilesHaveThisBuilding(ITutorialChainableTileDataSource, ITutorialChainableTileDataDestination, ITutorialChainableTileDataDestination, TileVector, IBuildingDefinitionGroup[], TSEEvaluationOperator)
public TSE_CheckIfRelativeTilesHaveThisBuilding(ITutorialChainableTileDataSource sourceTiles, ITutorialChainableTileDataDestination outCompletedTiles, ITutorialChainableTileDataDestination outMissingTiles, TileVector tileOffset, IBuildingDefinitionGroup[] buildings, TSEEvaluationOperator evaluationOperator)
Parameters
sourceTilesITutorialChainableTileDataSourceoutCompletedTilesITutorialChainableTileDataDestinationoutMissingTilesITutorialChainableTileDataDestinationtileOffsetTileVectorbuildingsIBuildingDefinitionGroup[]evaluationOperatorTSEEvaluationOperator
Methods
Evaluate(TutorialConditionContext, ITutorialDataChain)
public override bool Evaluate(TutorialConditionContext context, ITutorialDataChain dataChain)
Parameters
contextTutorialConditionContextdataChainITutorialDataChain
Returns
- bool