Class TargetDisplayGameSetting
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public class TargetDisplayGameSetting : SimpleGameSetting<int>, ITypedValueListGameSetting<int>
- Inheritance
-
objectSimpleGameSetting<int>TargetDisplayGameSetting
- Implements
- Inherited Members
- Extension Methods
Constructors
TargetDisplayGameSetting(string, IGamePreferences)
public TargetDisplayGameSetting(string id, IGamePreferences gamePreferences)
Parameters
idstringgamePreferencesIGamePreferences
Properties
FullId
public string FullId { get; }
Property Value
- string
Methods
FormatValue(int)
public IText FormatValue(int value)
Parameters
valueint
Returns
GenerateAvailableValues()
public IList<int> GenerateAvailableValues()
Returns
- IList<int>
Save()
protected override void Save()
TryGetInfo(out DisplayInfo)
public bool TryGetInfo(out DisplayInfo value)
Parameters
valueDisplayInfo
Returns
- bool