Table of Contents

Class TextMeshUtils

Namespace
Root
Assembly
SPZGameAssembly.dll
public static class TextMeshUtils
Inheritance
object
TextMeshUtils

Methods

CalculateScale(IMeshReference, float, float2)

public static float CalculateScale(IMeshReference meshRef, float baseScale, float2 renderBounds)

Parameters

meshRef IMeshReference
baseScale float
renderBounds float2

Returns

float