Class TextMeshUtils
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public static class TextMeshUtils
- Inheritance
-
objectTextMeshUtils
Methods
CalculateScale(IMeshReference, float, float2)
public static float CalculateScale(IMeshReference meshRef, float baseScale, float2 renderBounds)
Parameters
meshRefIMeshReferencebaseScalefloatrenderBoundsfloat2
Returns
- float