Struct TrainImpactEffectInstance
- Namespace
- Root
- Assembly
- SPZGameAssembly.dll
public readonly struct TrainImpactEffectInstance
- Extension Methods
Constructors
TrainImpactEffectInstance(WorldCoordinate, ChunkDirection, float, bool, bool, double, int)
public TrainImpactEffectInstance(WorldCoordinate originPosition, ChunkDirection direction, float baseScale, bool isStart, bool isUpsideDown, double startTime, int texIndex)
Parameters
originPositionWorldCoordinatedirectionChunkDirectionbaseScalefloatisStartboolisUpsideDownboolstartTimedoubletexIndexint
Fields
BaseScale
public readonly float BaseScale
Field Value
- float
Direction
public readonly ChunkDirection Direction
Field Value
IsStart
public readonly bool IsStart
Field Value
- bool
IsUpsideDown
public readonly bool IsUpsideDown
Field Value
- bool
OriginPosition
public readonly WorldCoordinate OriginPosition
Field Value
StartTime
public readonly double StartTime
Field Value
- double
TexIndex
public readonly int TexIndex
Field Value
- int
Methods
Render(FrameDrawOptionsNoLOD, float)
public void Render(FrameDrawOptionsNoLOD options, float progress)
Parameters
optionsFrameDrawOptionsNoLODprogressfloat